;----------{Hadoabuser}------------------------------- ;----------{Soma Cruz EX}----------------------------- [MY FIRST CHARACTER :D!!!!!] Current Version: 1.8 He is a small (chibi) sized character. To remove the effects I made for his hypers simply open either Normal.cnsin notepad and go to the very bottom to Varset for var 5, change 1 to 0. ;----------{Normal Moves}----------------------------- ;----------------------------------------------------- Soma doesn't have kicks instead he has punchs (The "x" button), Wide Attacks (The "a" button). The other ones are Sword slashes, (The "y" button") and Stabs (The "b" button). He can chain his normal attack together to combo. The "c" button will make him dash backwards, holding the foreward direction and pushing "c" will make him run foreward. The "z" will be for his hyper moves. Soma has a double jump, just jump again in the air. He also has a high jump, done by pushing Down, then Up or Down, then Up-Forward or Up-Backward. ;----------{Whip Sword Throw}------------------------- Command: Forward + "a" or Back + "a" Attack Type: Grab-Throw Soma knocks his opponent into the air and uses his whip sword to bring them crashing into the ground. ;----------{Slide Kick}------------------------------- Command: Hold Down+FWD, "b" Attack Type: Trip Move Soma Slides to knock his opponent into the ground. ;----------{Special Moves}---------------------------- ;----------------------------------------------------- Soma's attacks that do more than normal attacks or have special properties. ;----------{Sonic Dash}------------------------------- Command: Hold "c" while in air. Attack Type: Aerial Dodge Soma moves directly forward is air using the force of the wind based energy around him. Can hit opponents with it. -Can only be done while in air. --Can be used as a combo opener. ;----------{Axe Throw}-------------------------------- Command: Quarter Circle Forward "a" Attack Type: Combo Soma throws a floating axe that stops in mid air after a certain time. When it hits it stuns your opponent until it disapears. Doesn't do a lot of damage, best use is for combos. ;----------{Bat Attack}------------------------------- Command: Quarter Circle Forward "x" Attack Type: Offensive Soma materilaizes and commands a bat to fly towards his opponent. Can do in air. ;----------{Rising Fist}----------------------------- Command: "Forward", "Down", "Downforward", then "y" Attack Type: Offensive Soma rises into the air with a jumping punch. Can be done in air. ;----------{Dive Kick Down}--------------------------- Command: "Down" and "b" in the air Attack Type: Launcher Soma does a downward kick the bounces his opponent up into the air. ;----------{Dive Kick Forward}------------------------ Command: "QCF" and "b" Attack Type: Arial Take Down Only usable in air, Soma does a flying kick that knocks down enemies. (Can be done after an air attack to combo) ;----------{Guard Counter}---------------------------- Command: "c" when blocking Attack Type: Counter Only usable when blocking an attack, A magical shield pops out and freezes everything then Soma dash through his enemy damaging along the way. Takes 500 power to use. ;----------{Stat Changers}---------------------------- ;----------------------------------------------------- Moves that dont hurt the opponent ;----------{Power Charge}----------------------------- [Complete but still looking for a better look] Command: Hold "z" Attack Type: Time Stat Soma commands his inner power to come out. Spells "EX" above his head. ;----------{Potion Heal}------------------------------ Command: "QCF" or "Down", "DownForward", "Forward","y" Attack Type: Time Stat Takes 1 special bar + half or 1500 power to use. Soma tosses a potion that heals his life over time. *Can be broken, take caution. ;----------{Hyper Moves}------------------------------ ;----------------------------------------------------- Well Hyper Moves. ;----------{Chaotic Bang Mode}------------------------ --Or Super Mode Command: "Back", "DownBack", "Down", "DownForward", "Forward", "Start" Attack Type: Moveset Upgrade Hyper Move Level: 3 Soma Awakens his inner power and it takes form as weapons and attacks he now uses. When your power meter is empty he reverts back to normal. He moves faster while active. -No other hyper moves can be done while this mode is active. -Note Moveset Addition means he does different attacks with the same buttons + the "z" button. -Move changes listed below. -Does not transfer to next round is already used. -Moves with "*" have crouching and aerial versions [Pistol Blast] Command: Quarter Circle Forward "x" Attack Type: Moveset Swap "Bat Attack" Power Drain: 250 Soma fires an energy blast from his Handgun. [R.M.Axe] Command: "QCF and "a" Attack Type: Moveset Swap "Axe Throw" Power Drain: 550 Soma's awakened power feed the rage of a minotar and his axe reacted to it, growing in size and strength. [Valkyrie Helper] Command: Automatic Attack Type: Moveset Addition "Rising Fist" Power Drain: 350 The soul of a valkyrie comes to combo Soma's enemies as he rises. [Positron Action] Command: QCF and "x" Attack Type: Moveset Swap "Bat Attack Air" Power Drain: 380 Soma whips out the Positron Rifle and fires 6 shots that juggles his opponents. [Balore Punch]* Command: "x" Attack Type: Moveset Swap "Punch" Power Drain: 200 Soma punches with great intensity, internal energy is expelled when he punches. [Balmung Slash]* Command: "y" Attack Type: Moveset Swap "Sword Slash" Power Drain: 210 Soma's inner power made his normal sword grow bigger and stronger. [Ronginus Stab]* Command: "b" Attack Type: Moveset Swap "Stab" Power Drain: 220 Soma's inner power turned his rapier into a large spear. [Claimh Wide Attack]* Command: "a" Attack Type: Moveset Swap "Wide Attack" Power Drain: 230 The Holy sword Claimh Solais comes to his aid with his inner power awakened. ;----------{Akuma Henshin}---------------------------- Command: "x", "b", Back, "y", and then "z" Attack Type: Heavy Offensive Hyper Move Level: 3 Soma Transforms into a large demon and slides towards the enemy. Power depends on how close you are to the "wall" of the stage, the further u are the more damage it does. ;----------{4 Kyouki Hayai Naihatsu}------------------ Command: "x", "x", "Forward" "y", and then "z" Attack Type: Offensive Hyper Move Level: 3 Soma hops forward and does a 12 hit combo knocking the opponent into the air with Rising Fist. Then a strong 5 hit finisher combo. ;----------{Lejiondonuuru Koubou}--------------------- Command: "QCF" then "z", in the air. Attack Type: Offensive Hyper Move Level: 2 Laser turrets appear from Soma's back and fire, with double barrel laser shells. Only able to execute in the air. ;----------{Chibi Maou Meshidasu}--------------------- Command: "QCB" then "z" Attack Type: Summon Hyper Move Level: 2 Soma summons a mini devil helper demon to his side. It does nothing until the opponent moves, or on a whim If the attack connects the opponent will be put into a "frenzy" state where they can't help but attack, but the mini devil nuetralizes the attack power. If the attack misses it goes back to hovering around Soma waiting to attack again. Has 200 health. ;----------{Kaza-Sachi Tsurugi}----------------------- Command: Forward, Down, Downforward, Forward" then "z" Attack Type: "SGS" Hyper Move Level:1 Soma lunges toward his opponent, when he grabs the Valmanway Sword hits for the finish. ;----------{Sakki Ryuuseigun}------------------------- Command: "QCF" then "z" Attack Type: Offensive Hyper Move Level: 1 Soma materilaizes and commands 12 bats to fly towards his opponent. ;----------{Version History}-------------------------- ;----------------------------------------------------- [Beta] Still has missing sprites and animations, but still works without freezing. Moves include Bat Attack, Bubble Guard, Power Charge, Back Dash, FWD Run, Punch (G, A, C), Wide Attack (G, A, C), Stab (G, A, C), Sword Slash (G, A, C), Taunt, Beat Em Up Combo, and GBA Style Death. ;----------{Changes from Beta}------------------------ Special Move Beat Em' Up Combo is removed He can chain his normal attacks together Removed Bubble Guard for Rising Fist Intro Potion Heal Added Hyper Moves Added Axe Throw Dive Kicks Rising Fist Aerial Bat Attack ;----------{Changes from Ver 1.0 to 1.1}-------------- Overall Damage Reduced for fairness ;----------{Changes from ver 1.1 to 1.5}--------------- Added Double jump animation (to look like it does in the game) Added High Jump Added Chaotic Bang Mode Pallette edit (prob wont be noticed) Fixed Dive Kick FWD spam Added more Cosmetic effects Inreased Chibi Maou Meshidatsu usability Added Second Win State Added Sonic Dash Added Sliding Kick Added Hyper BG Effects Added Kaza-Sachi Tsurugi Removed Red Lighting effects from pallette ;----------{Changes from ver 1.5 to ...}-------------- Added AI for Mugen Evolution Season Tournament. Added new recolored sprites + new palette. Added Idle states for all attacks to prevent unwarrent blocking. Added breakable potion. Re-coded all Specials and Hypers. Re did AI and split into 3 versions. ;----------{Credits}---------------------------------- ;----------------------------------------------------- Virtualltek- For Fighter Factory, its teh greatest. Capcom- For creating the Castlevania Series and MVC(2) Moldredd- For creating the M.U.G.E.N. version of Rario. Where I got my inspriration. Elecbyte- For creating M.U.G.E.N. and its tutorials. My brother- For providing feedback on the looks of certain elements, and for new ideas. Mizundastud- For Beta testing, found a lot of funny things. N.- For Help with getting sprites and sounds. chaotic_soma- For the Idea of Chaotic Bang Mode. bangbangbong- Same as for chaotic_soma. Cyanide - Development help. Rajaa - ((Pos x-ScreenPos x)*facing) that really helped. Ryon - For the telling me the joys of PNG, and debuging Vash - New Palettes. Hi Tehk - Same as Vash. ;----------{Ending}---------------------------------- If this character or anything else in this package is used for anything else besides playing with in the M.U.G.E.N. application. Ask me for permission. Hadoabuser@aim.com Have fun playing with him :D